Mostly un-moderated and contains offensive material. This is the place for MAXIMUM TROLLING!! You have been warned. Don't ask for "add me" or help with quests or clicks; you will get banned. Clans can post recruitment posts here.
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Edwin Martinus
- Obscure
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by Edwin Martinus » 10 Mar 2013, 04:03
everyone knows playing rammer is BS on hard mode..
Best Ping wrote:true story ! i switch from rammer to missiler XD
and shame on you sir! XD
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TimberWolph
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- Location: Ponyville
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by TimberWolph » 10 Mar 2013, 04:20
How many people play rammers anymore?
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hss
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by hss » 10 Mar 2013, 05:33
TimberWolph wrote:How many people play rammers anymore?
If things get real difficult, I may keep another missiler ship but I am never gonna leave my ramming ship. I just love rammer's destructive power in clan wars.
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andrew_wong93
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- Location: I am the NERD King!!
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by andrew_wong93 » 10 Mar 2013, 06:41
Mysterious Captain wrote:Hm.. since i'm at the topic of Desperado.
Who thinks that Ember Cannon gets upgraded? Every upgrade = 5 levels.
But max dmg with upgrade is 7500-8500 and weight.. maybe 3500? o.0
NO! leave the ember cannon as it is. its good already .
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ftb
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by ftb » 10 Mar 2013, 08:13
Despite ember cannon range is a bit low,
its D/W is very good with reasonable weight. I quite love it.
Ember subs need to be up-gradable with at least heavier weight to be used.
Moreover, there is no usable ember missile either-_-
There are no point to use Firehawk missile.
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Mysterious Captain
- Conspicuous
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- Joined: 28 Feb 2012, 09:49
- Location: Flying in Space.
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by Mysterious Captain » 10 Mar 2013, 08:48
andrew_wong93 wrote:Mysterious Captain wrote:Hm.. since i'm at the topic of Desperado.
Who thinks that Ember Cannon gets upgraded? Every upgrade = 5 levels.
But max dmg with upgrade is 7500-8500 and weight.. maybe 3500? o.0
NO! leave the ember cannon as it is. its good already .
Well, it's rather high for a 145 cannon.. so back to the Desperado! Let's see a 300% dpw at 155! :D
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brentpalisoc
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by brentpalisoc » 10 Mar 2013, 09:03
I suggest raising the equip limits of Desperado (and possibly other subcannons as well) rather than increasing its power.
from 2 to 4 maybe.
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andrew_wong93
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by andrew_wong93 » 10 Mar 2013, 09:23
ftb wrote:Despite ember cannon range is a bit low,
its D/W is very good with reasonable weight. I quite love it.
Ember subs need to be up-gradable with at least heavier weight to be used.
Moreover, there is no usable ember missile either-_-
There are no point to use Firehawk missile.
thats the point. LOL. its an even better version of HERR just thats its range is lower.
Firehawk is good high dmg for a missile with limit 4
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Adryan Poh
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- Location: This is for you to find out
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by Adryan Poh » 10 Mar 2013, 09:56
brentpalisoc wrote:I suggest raising the equip limits of Desperado (and possibly other subcannons as well) rather than increasing its power.
from 2 to 4 maybe.
Other ember subs? What is the point of raising its limit when it isn't useful in the beginning?
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Best Ping
- Recognised
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- Posts: 461
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by Best Ping » 10 Mar 2013, 10:34
Edwin Martinus wrote:everyone knows playing rammer is BS on hard mode..
Best Ping wrote:true story ! i switch from rammer to missiler XD
and shame on you sir! XD
i said switch not abandon ;) 3 more levels to be able to use laser drill :3
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brentpalisoc
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by brentpalisoc » 10 Mar 2013, 12:46
Adryan Poh wrote:brentpalisoc wrote:I suggest raising the equip limits of Desperado (and possibly other subcannons as well) rather than increasing its power.
from 2 to 4 maybe.
Other ember subs? What is the point of raising its limit when it isn't useful in the beginning?
I was talking about the equip limits of other subcannons in general.
But raising the equip limit of Desperado is useful if you want to fill all your capacity with subcannons.
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hon
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by hon » 15 Mar 2013, 08:18
Bump this :O