Changelog for v0.244

A Fantasy Tactics RPG. Sick of hero collector games with pre-made heroes? Create your own Hero with customizable job class, skills and equipment (that affects appearance).
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JWONGHF
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Changelog for v0.244

Post by JWONGHF » 07 Aug 2018, 05:26

New feature:
GuildWar

Explanation:

Guildwar is only accessible for players who are in guild.

Every 24 Hours, a guildwar which last for 23 hours will start and each guild will occupy a castle node and 2 adjacent nodes to the castle.

Guild Leader will occupy the castle node,follow by officers and members with the highest threat. Points obtained when taking over nodes are as follow:
Castle node - 2 points
Normal node - 2 points
Middle node - 5 points.

Only nodes which are adjacent to allies nodes can be attacked. When either side of the guild owns no nodes at all, they are only able to attack the initial Castle Node to advance.

Total score for each guild is calculated at end of the guildwar and rewards will be given out to all participants.

Because the guildwars is still in testing phase, please understand that the rewards can be minimal at this moment.

Have fun.

Master of Clan X
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Re: Changelog for v0.244

Post by Master of Clan X » 08 Aug 2018, 08:50

Hell Blade - no longer evolves from Demon Edge
- Inflicts Burning
- 30% Fire damage
- Basic attacks deal extra damage equal to 10% of the target's Max HP

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