* Removal of Evolve system

A Fantasy Tactics RPG. Sick of hero collector games with pre-made heroes? Create your own Hero with customizable job class, skills and equipment (that affects appearance).
Master of Clan X
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Re: * Removal of Evolve system

Post by Master of Clan X » 25 May 2018, 04:01

Knight's Helm;
"Critical Defense +10%
Immune to Dizzy"

Knight Plate;
"Speed +5
Physical Defense +10%"

Kaiser Helm; no longer evolves from Knight's Helm -
"Damage Reduction +25
Damage Reduction +25 for each Focus"

Steel Kaiser ; no longer evolves from Knight Plate -
"Physical Defense +10%
Gain Harden when HP < 50%"

Venus Helm; no longer evolves from Knight's Helm -
"Damage Reduction +25
Damage Reduction +25 for each Focus"

Venus Knight; no longer evolves from Knight Plate -
"Physical Defense +10%
Gain Harden when HP < 50%"

Harden (buff) - Bonus Physical Defense and Magic Defense increased to 25% each.

Master of Clan X
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Re: * Removal of Evolve system

Post by Master of Clan X » 14 Jun 2018, 04:58

Cross Helm no longer evolves into Overlord's Helm and Dark Empress.
Deadweight Plate no longer evolves into Iron Maiden and Overlord's Plate
has new specials:
Immune to Cripple
+25 Damage Reduction for each Focus

Dark Empress now renamed Iron Casque
Iron Casque and Overlord's Helm > Glancing +20% replaces Affliction Resist for both these items.

Hellwalker renamed Overlord's Plate
has new special:
Glancing +20% for each enemy attack received (replaces Affliction Resist 20% and Reduce delay increasing effects by 50%)

Iron Maiden has new special:
Glancing +20% for each enemy attack received (replaces Affliction Resist 20% and Reduce delay increasing effects by 50%)

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