Development Rare Blueprint / New Objects

A new 3D sci-fi strategy title developed by Gamenami. The game is still in beta but if you like lazors, play Star Battleships.
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Capt Ursa
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Joined: 25 Apr 2017, 17:11

Development Rare Blueprint / New Objects

Post by Capt Ursa » 09 Dec 2017, 17:59

Greetings Mod Ocho


Alot of us have already reached 60 objects on 120 and no new objects ongoing...

From my point of view, to maintain High Interest:

We need some new objects

or

We need to evolve objects at maximum level into new powerfull one variant: unique items ( ex: with reward for special events ).

or

we need the possibility to research ( develop. rare blueprint)
at least 1 object (for each player) of the others 60 that are like the objects already used by game fleets ( higher/different variant of our objects: deathshand, etc... )
using resources ( gas&mineral), unobtanium and credit

ex: we can randomly obtain one new object at first level 1 star.
Then we've to evolve it to gain 5 star with stardust&evolving levels...
If we found an object that is not usefull we can sold it and restart process.


Thanks
Capt. Ursa.

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