Lvl 70 update needed.

A new 3D sci-fi strategy title developed by Gamenami. The game is still in beta but if you like lazors, play Star Battleships.
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Undignified
Unknown
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Posts: 4
Joined: 01 Feb 2017, 17:03

Lvl 70 update needed.

Post by Undignified » 26 Mar 2017, 16:04

So, reaching lvl 70 should feel like a rewarding milestone but honestly it just feels like a punishment.
Can you please show the experience values of pve and pvp fights after reaching lvl 70. Crew still benefit from the exp so it would be nice to know what I am getting.
Also we would get 10 unobs for gaining a lvl. Welcome to lvl 70, no more for you. This seems a bit counter productive to maintaining a community. How about giving a small reward of 5 unobs along with the 50 crystal for completing the daily bounty reward after reaching lvl 70? Give us *something* long lasting for achieving the ultimate end of that grind!

Either way, at least let us 70 players know the experience our battles are worth. Thank you, and love the game.

Mod_Nami
Site Admin
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Posts: 3190
Joined: 07 Dec 2009, 13:01

Re: Lvl 70 update needed.

Post by Mod_Nami » 29 Mar 2017, 09:06

Thanks for the feedback.
We have discussed abit on this and will be providing an update based roughly around the following:
- No limit for player level (but the exp needed to level up beyond level 70 will be capped. E.g. Exp needed for levelling from 100 to 101 will be same amount needed as levelling from level 69 to level 70)
- Remove weight-age assigned to threat level based on player level (or cap it at 70 max)

More details will be provided once the feature is available.

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