Proposed game update
Proposed game update
In all of sci-fi I have never seen or read of a ship that is heavily damaged being able to operate 100% effectively, so I have a few propositions for the devs to consider.
All ships have a 5% reduction to accuracy, evasion, and shield regen, for every 10% of missing hp
Energy weapons damage is reduced by 5% for every 10% of missing hp due to low power supplying the weapons.
Physical weapons do not travel at the speed of light (like energy weapons) and so with every -10% hp there is a 5% chance that a targeting error will occur and the weapon will miss it's target doing 0 damage.
Missiles are beautiful weapons they always deliver the same explosive warhead, and track targets with their own guidance system, however the weakness with Missiles is that they are stored in the ship, so when a ship carrying missiles that is under 75% hp takes damage there is a 5% chance for each missile equipped that a missile rack in the ship is hit and that ship takes additional damage = 100% of its own missile damage.
Since missiles are so dangerous to carry I recommend removing or reducing the shields missile damage reduction.
All ships have a 5% reduction to accuracy, evasion, and shield regen, for every 10% of missing hp
Energy weapons damage is reduced by 5% for every 10% of missing hp due to low power supplying the weapons.
Physical weapons do not travel at the speed of light (like energy weapons) and so with every -10% hp there is a 5% chance that a targeting error will occur and the weapon will miss it's target doing 0 damage.
Missiles are beautiful weapons they always deliver the same explosive warhead, and track targets with their own guidance system, however the weakness with Missiles is that they are stored in the ship, so when a ship carrying missiles that is under 75% hp takes damage there is a 5% chance for each missile equipped that a missile rack in the ship is hit and that ship takes additional damage = 100% of its own missile damage.
Since missiles are so dangerous to carry I recommend removing or reducing the shields missile damage reduction.
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- Conspicuous
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Re: Proposed game update
Not that bad i idea, i had seen a similar feature in sunrider, except it was like the armor reducing when getting hit over a certain amount of damage.
But not too sure about it , feel quite complicated and this is mostly like i said already a litle app game
But not too sure about it , feel quite complicated and this is mostly like i said already a litle app game
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- Prominent
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Re: Proposed game update
How does this make the game more fun?
Re: Proposed game update
It could bring a variety in strategy.
Instead of simply concentrating fire on one ship, it could be a viable strategy to damage a ship far enough to render it harmless. Furthermore, ship specials which damage all ships or all in a column would be buffed - as well as repair specials.
However, this had to be balanced very thoughtfully. And the math done shouldn't be to difficult. Finally, not every change that follows realism is suitable for game mechanics. The proposed change for missiles most likely would lead to the effect that nobody will use them apart from back row ships.
Instead of simply concentrating fire on one ship, it could be a viable strategy to damage a ship far enough to render it harmless. Furthermore, ship specials which damage all ships or all in a column would be buffed - as well as repair specials.
However, this had to be balanced very thoughtfully. And the math done shouldn't be to difficult. Finally, not every change that follows realism is suitable for game mechanics. The proposed change for missiles most likely would lead to the effect that nobody will use them apart from back row ships.
Re: Proposed game update
This idea will make ships with all damaged specials will go over power. Just like effect stun & slow all enemies.
Re: Proposed game update
That's a good idea
May I ask? does anyone know how to top up via unipin voucher?
May I ask? does anyone know how to top up via unipin voucher?
Re: Proposed game update
SakiKane I understand that your question is really important for you, but you dont have to write it in every topic. My answer is negative, I don't know, sorry.
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- Prominent
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Re: Proposed game update
He's just a spammer. Ignore him.
Re: Proposed game update
Slight sugestion, maybe change a little bit drop ratio of parts from blueprint, parts higher then 1*
I have just done some experiment, I have used 48 bleuprints in a row, and guess what from 48 blueprints I get three 2*parts and one 3*, I understand that drop can't be very high, but this is a little bit to low in my opinion.
I have just done some experiment, I have used 48 bleuprints in a row, and guess what from 48 blueprints I get three 2*parts and one 3*, I understand that drop can't be very high, but this is a little bit to low in my opinion.
Re: Proposed game update
I have a strange feeling that almost no one looks at forum :(
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- Unfamiliar
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Re: Proposed game update
There was a bit of a nuisance when opening the forum tab, when clicking on the forum tab Firefox browser tab new forum so on. I was just beginning a little trouble while trying. Sorry for my bad English I
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- Unfamiliar
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Re: Proposed game update
Upgrad the building and changed clothes like in SkyOcean and more crew in one ship
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- Unfamiliar
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- Joined: 20 May 2016, 19:04
Re: Proposed game update
More futuristic and good looking spaceship and starbattleship