Hide Fort HP when "Critical"

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Hide Enemy Fort HP at Critical?

DO IT! (only click if you are awesome)
26
57%
DON'T DO IT! (only click if you love cox)
20
43%
 
Total votes: 46

Rookles 2
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Hide Fort HP when "Critical"

Post by Rookles 2 » 27 Jun 2012, 15:16

Yo, Tyler...

Would you guys consider turning enemy fort HP to ?????/????? once it hits critical state (5m or so... maybe different depending on Tier)?
Last edited by Rookles 2 on 28 Jun 2012, 06:57, edited 2 times in total.

wasi006
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Re: Hide Fort HP when "Critical"

Post by wasi006 » 27 Jun 2012, 15:33

well, when it's ???/??? then we will know it's less than 5 mil.

and what will be the pros?

Sneaky Miggy
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Re: Hide Fort HP when "Critical"

Post by Sneaky Miggy » 27 Jun 2012, 15:33

I think that it should be different depending on the Teirs. For example, hiding when 10% hp is left in Teir S is fine, as it could sstill go any direction depending on what clan is up and what not. But in Teir A and below, I think it should just be hidden the entire time to stop Ninja rezzes and the 2 captain rezz team when the fort is really low.

Rookles 2
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Re: Hide Fort HP when "Critical"

Post by Rookles 2 » 27 Jun 2012, 15:43

You know its critical when...... it turns to ?????/?????! Same as how outposts work.


Mainly to give all the attackers a chance to get a sink. Right now if you are a lower level guy and there are level 200+ captains trying to snipe the sink.... good luck ever getting a sink. Even with hidden HP the higher level has the advantage, but the higher level guy can't try to time it as much.

hon
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Re: Hide Fort HP when "Critical"

Post by hon » 27 Jun 2012, 15:45

When it critical, become ??????

After some repair, it appear back. Then become ?????? then some repair

Sound fun :P

Sneaky Miggy
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Re: Hide Fort HP when "Critical"

Post by Sneaky Miggy » 27 Jun 2012, 15:45

True. I didn't even think about it that way. lol But now that I am... chesspeices comes to mind lol

+1 for me

Spin Doctor
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Re: Hide Fort HP when "Critical"

Post by Spin Doctor » 27 Jun 2012, 15:57

Rookles 2 wrote:
> You know its critical when...... it turns to ?????/?????! Same as how
> outposts work.
>
>
> Mainly to give all the attackers a chance to get a sink. Right now if you
> are a lower level guy and there are level 200+ captains trying to snipe the
> sink.... good luck ever getting a sink. Even with hidden HP the higher
> level has the advantage, but the higher level guy can't try to time it as
> much.

Come on Rookles........you mean so that you can bait clans into attacking you and then repair slowly and sink them........very sneaky mate.......

Dirty Stallis
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Re: Hide Fort HP when "Critical"

Post by Dirty Stallis » 27 Jun 2012, 16:02

I think he means for everyone involved in the battle, not clans deciding whether or not to jump in.

Snipers suck for everyone else. We've kicked players for continually sniping forts, and if it were harder to do I would support that.

Sneaky Miggy
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Re: Hide Fort HP when "Critical"

Post by Sneaky Miggy » 27 Jun 2012, 16:22

Do people actually snipe from their own clan? I mean, I have had my fair share of snipes... but its usually to get the sink in a gang bang... sniping fort sinks for your clanmates seems... well... pointless.

Samuel Chiou
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Re: Hide Fort HP when "Critical"

Post by Samuel Chiou » 27 Jun 2012, 16:33

I think fort HP should be permanently hidden.

Even from clan members.

Kevin Wislawski
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Re: Hide Fort HP when "Critical"

Post by Kevin Wislawski » 27 Jun 2012, 16:47

+1 like this ideal

Chuck Heldridge
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Re: Hide Fort HP when "Critical"

Post by Chuck Heldridge » 27 Jun 2012, 17:04

+1

Feeling a compulsive need to play repair games.

amandamazing
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Re: Hide Fort HP when "Critical"

Post by amandamazing » 27 Jun 2012, 18:43

-1. How am I supposed to snipe!? *sigh*

Rookles 2
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Re: Hide Fort HP when "Critical"

Post by Rookles 2 » 27 Jun 2012, 18:47

Et tu, Brute? :'(

Nick Amin
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Re: Hide Fort HP when "Critical"

Post by Nick Amin » 27 Jun 2012, 19:13

??

? ???? ???? ????.

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