@Devs, If MAD & SUN can merge..

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Chai
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@Devs, If MAD & SUN can merge..

Post by Chai » 12 Mar 2012, 13:19

Why can't SIN and Trident merge.

Let's face it. MAD & SUN merged to form MARS.

And don't give me the crap that SUN is ARES's training clan and therefore they can merge.
Please just look at the number of people who went over to SUN from ARES.

I believe that someone posted 7 links of former ARES clan masters above level 200, who left for SUN, and then JOINED MAD, during the announcement of the merge.

If SUN and MAD can merge together, please play fair.

Allow Trident and SIN to merge.

Vijay Appadorai
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Re: @Devs, If MAD & SUN can merge..

Post by Vijay Appadorai » 12 Mar 2012, 13:25

I propose that V merges with WAR

Dirty Stallis
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Re: @Devs, If MAD & SUN can merge..

Post by Dirty Stallis » 12 Mar 2012, 13:27

Because you would have too many level 200s. You are limited to 15% in any merger. Figure out who you want to kick, and then make it happen.

Rahman Juniatmoko
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Re: @Devs, If MAD & SUN can merge..

Post by Rahman Juniatmoko » 12 Mar 2012, 13:29

*it has begun! *just sit tight & munch pop corn.

BTW i still wait for the 3 shitty token whine since small clan in tier S cant afford repair & they just stand below 2 min per each token against big clans + allied clans.
Last edited by Rahman Juniatmoko on 12 Mar 2012, 13:31, edited 1 time in total.

Chai
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Re: @Devs, If MAD & SUN can merge..

Post by Chai » 12 Mar 2012, 13:29

Dirty Stallis, we checked. Our limit would not exceed 15 percent of clan size..

Devs?

Lunariad
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Re: @Devs, If MAD & SUN can merge..

Post by Lunariad » 12 Mar 2012, 13:31

If it is indeed true that several people bailed ARES, leaving it a shell of a clan (and this is certainly looking like the case from their recent losses), because they wanted to circumvent the "rules" and merge under the guise of "absorbing a lower clan" then they should be penalized for cheating. Otherwise you're allowing a bias by letting their merge happen and no one else's. Or should we all adopt their poor example of competition and just circumvent the rules so we can get ahead?

Dirty Stallis
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Re: @Devs, If MAD & SUN can merge..

Post by Dirty Stallis » 12 Mar 2012, 13:34

Chai wrote:
> Dirty Stallis, we checked. Our limit would not exceed 15 percent of clan
> size..
>
> Devs?

You sure? A quick look down the rankings list indicates that a significant number of 200+ would need to be hiding on thier mini captain to stay under 15%.

You should also look at the number of 180+ and 160+.

Edwin Martinus
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Re: @Devs, If MAD & SUN can merge..

Post by Edwin Martinus » 12 Mar 2012, 13:35

its like furypred all over :P

Tchix
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Re: @Devs, If MAD & SUN can merge..

Post by Tchix » 12 Mar 2012, 13:35

Lunariad wrote:
> If it is indeed true that several people bailed ARES, leaving it a shell of
> a clan (and this is certainly looking like the case from their recent
> losses), because they wanted to circumvent the "rules" and merge
> under the guise of "absorbing a lower clan" then they should be
> penalized for cheating. Otherwise you're allowing a bias by letting their
> merge happen and no one else's. Or should we all adopt their poor example
> of competition and just circumvent the rules so we can get ahead?

/me sits with a Popcorn Bucket and enjoy this whine-puking fest.

Dirty Stallis
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Re: @Devs, If MAD & SUN can merge..

Post by Dirty Stallis » 12 Mar 2012, 13:36

Lunariad wrote:
> If it is indeed true that several people bailed ARES, leaving it a shell of
> a clan (and this is certainly looking like the case from their recent
> losses), because they wanted to circumvent the "rules" and merge
> under the guise of "absorbing a lower clan" then they should be
> penalized for cheating. Otherwise you're allowing a bias by letting their
> merge happen and no one else's. Or should we all adopt their poor example
> of competition and just circumvent the rules so we can get ahead?

Do you really think that the developer in charge of this is stupid enough not to run a quick level check before carrying out the merge?

Edwin Martinus
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Re: @Devs, If MAD & SUN can merge..

Post by Edwin Martinus » 12 Mar 2012, 13:37

sin has 10 lvl 200s+
E = 4

total = 14

14/82 = 17%

El nino Pastardey
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Re: @Devs, If MAD & SUN can merge..

Post by El nino Pastardey » 12 Mar 2012, 13:39

Edwin Martinus wrote:
> sin has 10 lvl 200s+
> E = 4
>
> total = 14
>
> 14/82 = 17%

Tee hee heee

Chai
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Re: @Devs, If MAD & SUN can merge..

Post by Chai » 12 Mar 2012, 13:41

Mr Stallis,

"Do you really think that the developer in charge of this is stupid enough not to run a quick level check before carrying out the merge?"

I'm pretty damn sure you know what I mean.
I did not call the Devs stupid.
Neither will I say that I have been wrong all along.
Questions like these won't get either of us.

Dirty Stallis
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Re: @Devs, If MAD & SUN can merge..

Post by Dirty Stallis » 12 Mar 2012, 13:44

What was said above is that the only way the SUN/MAD merger could happen is if someone didn't check captain levels properly, and allowed a merger to happen that did not meet the rules. That can only mean the person thinks the developer did not bother to check the captain levels, even though that was the first rule posted in the merger announcement.

If we agree that the developer would have checked to ensure that all the rules posted in the merger thread were followed, exactly what is your concen?

Artemios Masmanidis
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Re: @Devs, If MAD & SUN can merge..

Post by Artemios Masmanidis » 12 Mar 2012, 13:45

lol Besides the recruitment level limits, isn't there supposed to be a 4 days cooldown between moving clans for those lvl 199 or higher?

o.o

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