weekend war
weekend war
is this weekend the same as last weekend (6 tokens every 24 hours and repairs)or back to normal or something else ?
Re: weekend war
If u reading the 2 part separately all become clear :D
Forum1 wrote:The weekend clan war system will be changed to follow the normal weekday salvage token system.
For Tier S clans, the Damocles Fort will be randomly salvaged once during the weekend period.
Forum1 wrote:As a bonus for the "Wasteland Warriors" Clan Event, salvage tokens will be doubled for the period 28 - 30 Nov 14 for clan members to earn more points for the event~
Note: There is also a bonus gold weekend event on 29 & 30 Nov!
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- Unknown
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Re: weekend war
I can understand his question and confusion.
It is about 20:30 Sios time on Friday and there is no countdown timer showing on the clan page to let us know when our clan will be Autorezzed during the Saturday Autorezz cycle.
It is about 20:30 Sios time on Friday and there is no countdown timer showing on the clan page to let us know when our clan will be Autorezzed during the Saturday Autorezz cycle.
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- Unknown
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Re: weekend war
Ah, I see it now. Reread the Announcement post about weekend clan war tokens.
If I am reading it correctly (any Admin from Tyler Projects can correct me if I am wrong), Weekend Clan Wars will follow the standard Weekday Clan War system from now on.
3 tokens each day and the Damocles Fort will be randomly salvaged once during the weekend.
The double tokens that we got last weekend was just a bonus for the Wasteland Warriors event to give us more chances to earn points in the event.
If I am reading it correctly (any Admin from Tyler Projects can correct me if I am wrong), Weekend Clan Wars will follow the standard Weekday Clan War system from now on.
3 tokens each day and the Damocles Fort will be randomly salvaged once during the weekend.
The double tokens that we got last weekend was just a bonus for the Wasteland Warriors event to give us more chances to earn points in the event.
Re: weekend war
Is this change permanent?
I thought it was just for 1 week end.
If it's permanent, it will only increase the monotonicity of game. I would vote against it.
I thought it was just for 1 week end.
If it's permanent, it will only increase the monotonicity of game. I would vote against it.
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- Conspicuous
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Re: weekend war
More tokens are needed per day on weekends. I'd say increase the token amount with +1 for all tiers.
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- Familiar
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Re: weekend war
How about 6 tokens No repairs allowed :3
Re: weekend war
Robert Ekblad wrote:More tokens are needed per day on weekends. I'd say increase the token amount with +1 for all tiers.
The purpose is to have only one token system.
Adding more tokens to weekends than weekdays is the opposite of what is the base idea - weekdays and weekends are the same.
And don't forget you now have repairs.
3 tokens of 80mHP x 2 with repairs is the same as salvage every 4 hours. To salvage every 4 hours you had to be sunk right away (5 wars in 24 hours is more realistic) - and to attend all of them you could not sleep more than 4 hours during weekends.
And the small clans have bonus tokens..
Re: weekend war
Abhishek Goyal wrote:How about 6 tokens No repairs allowed :3
3 tokens + repair + bonus tokens for small clans.
It's more war time than the previous 4 hour cooldown. And it simplifies by only having one war system.
Also keep in mind that with all the different time zones a lot of players had "weekend" wars from Saturday evening to Monday evening. Same system weekday and weekend, does not matter when your weekend is.