Petition to buff The item In Hunting event
Re: Petition to buff The item In Hunting event
Suggestions: (which I think are reasonable and NOT greedy)
1) Runic Bulwark Hull - make it upgradable and/or reduce its weight
2) Ballistic Blade - reduce the requirement to lvl 175 but nerf the range to 1200
3) Mercury Cannon - add some slowdown
4) Vault Breaker - increase range to 1000 (or else it will be completely useless) but nerf dmg
5) Mistral Turbine - reduce the weight to 50
6) Burstshell Artillery - increase range to 4000 but nerf dmg
But IF you're so kind, then you can ignore the 'nerf' part :D
The other items are either okay or I'm just too lazy to analyze.
1) Runic Bulwark Hull - make it upgradable and/or reduce its weight
2) Ballistic Blade - reduce the requirement to lvl 175 but nerf the range to 1200
3) Mercury Cannon - add some slowdown
4) Vault Breaker - increase range to 1000 (or else it will be completely useless) but nerf dmg
5) Mistral Turbine - reduce the weight to 50
6) Burstshell Artillery - increase range to 4000 but nerf dmg
But IF you're so kind, then you can ignore the 'nerf' part :D
The other items are either okay or I'm just too lazy to analyze.
Re: Petition to buff The item In Hunting event
1. Runik Hull is okay-ish IMO
2. the lvl req, D/W all are ok for Ballistic blades. I want slowdown to be added
3. Completely agree with Vault breakers. 500 range? what's the use of that? rammers need to push enemies when they are on Defense, and if attacker comes at speed 50, how can they pull them close? but yeah, it's damage can be nerfed I guess. 225% LRR is too op'ed
2. the lvl req, D/W all are ok for Ballistic blades. I want slowdown to be added
3. Completely agree with Vault breakers. 500 range? what's the use of that? rammers need to push enemies when they are on Defense, and if attacker comes at speed 50, how can they pull them close? but yeah, it's damage can be nerfed I guess. 225% LRR is too op'ed
Re: Petition to buff The item In Hunting event
I would be as happy as anyone if the items are buffed to match the power of items rewarded in previous events, but keep in mind that Tyler has already done a lot for us in terms of changing the event. They extended the event so that the period of time of the updated event will be about the same as the original intended length of the event, and even gave every single captain 500 AP for whatever reason (probably to ease the annoyance at them). By almost all accounts, they have "fixed" the event and we keep asking for more. Keep asking, but don't demand it so vehemently that they'll rush and f**k it up.
EDIT: they censor some words? :O
EDIT: they censor some words? :O
-
- Familiar
- Posts: 332
- Joined: 23 Dec 2011, 05:57
- Location: AEGIS
Re: Petition to buff The item In Hunting event
More Armor for Runic Bulwark, and make it upgradeable. :D
-
- Notable
- Posts: 582
- Joined: 10 Nov 2011, 21:02
- Contact:
Re: Petition to buff The item In Hunting event
beetwin wrote:Suggestions: (which I think are reasonable and NOT greedy)
1) Runic Bulwark Hull - make it upgradable and/or reduce its weight
2) Ballistic Blade - reduce the requirement to lvl 175 but nerf the range to 1200
3) Mercury Cannon - add some slowdown
4) Vault Breaker - increase range to 1000 (or else it will be completely useless) but nerf dmg
5) Mistral Turbine - reduce the weight to 50
6) Burstshell Artillery - increase range to 4000 but nerf dmg
But IF you're so kind, then you can ignore the 'nerf' part :D
The other items are either okay or I'm just too lazy to analyze.
1. Would be more useful so agree.
2. No. 1500 range is awesome.
3. Whatevs don't really care.
4. Agree. It's an utterly useless weapon right now.
5. Whatevs.
6. Leave it. It's a decent filler.
Re: Petition to buff The item In Hunting event
4. Errr...wouldn't a 1000 range ram that has a 225% d/w ratio at level 125 be WAY overpowered? I'd take advantage of it if Tyler did make this change...but considering how many people are complaining about ranged rams at high levels, to extend the issue to an even lower level zone would make it worse.
-
- Notable
- Posts: 587
- Joined: 29 Jun 2012, 15:19
- Location: X-Fleet
Re: Petition to buff The item In Hunting event
Sandstorm wrote:4. Errr...wouldn't a 1000 range ram that has a 225% d/w ratio at level 125 be WAY overpowered? I'd take advantage of it if Tyler did make this change...but considering how many people are complaining about ranged rams at high levels, to extend the issue to an even lower level zone would make it worse.
U tell me what will a +500 speed Ram be able to so with so less range? Currently it is a useless weapon....
If it 1k range can be used with ghost blade with additional Push for def rammers(who dont like OM) it can benefit def rammers otherwise no one will use this weapon at all.
500 range make it useless weapon.....
-
- Notable
- Posts: 504
- Joined: 30 Nov 2011, 09:30
- Location: Now back on Mars
- Contact:
Re: Petition to buff The item In Hunting event
Per definition ramming means contact. Therefore a "Long Range Ram" is an illogical paradox.
No rams should have a range which exceeds the range of the sub gun with the shortest range :-)
No rams should have a range which exceeds the range of the sub gun with the shortest range :-)
-
- Familiar
- Posts: 332
- Joined: 23 Dec 2011, 05:57
- Location: AEGIS
Re: Petition to buff The item In Hunting event
Nikolaj Knudsen wrote:Per definition ramming means contact. Therefore a "Long Range Ram" is an illogical paradox.
No rams should have a range which exceeds the range of the sub gun with the shortest range :-)
I have said this before, CLOSE COMBAT weapon should be a CLOSE range only..
Tyler please fix CLOSE COMBAT weapon to be REALLY CLOSE range.
So +1
Re: Petition to buff The item In Hunting event
=_= They're not gonna remove something that's been a fundamental part of a rammer's weapon selection since this game started.
-
- Prominent
- Posts: 3105
- Joined: 09 Nov 2011, 03:39
- Location: I am the Master of Clan X
Re: Petition to buff The item In Hunting event
Maximilian wrote:I have said this before, CLOSE COMBAT weapon should be a CLOSE range only..
Tyler please fix CLOSE COMBAT weapon to be REALLY CLOSE range.
Why not ask them to change it to "weapons that use NAV"? Bloody hell it's just a friggin name, it used to be "melee" but was changed to "close combat" because of the same complaint you just made.
Re: Petition to buff The item In Hunting event
while they are at it,
change cannons to weapons that use gunnery
change sub gun to weapons that gains less from gunnery
change long range to weapons that use mainly from gunnery but also gains from nav
change cannons to weapons that use gunnery
change sub gun to weapons that gains less from gunnery
change long range to weapons that use mainly from gunnery but also gains from nav
-
- Familiar
- Posts: 332
- Joined: 23 Dec 2011, 05:57
- Location: AEGIS
Re: Petition to buff The item In Hunting event
Joel Koh wrote:while they are at it,
change cannons to weapons that use gunnery
change sub gun to weapons that gains less from gunnery
change long range to weapons that use mainly from gunnery but also gains from nav
:D
-
- Familiar
- Posts: 332
- Joined: 23 Dec 2011, 05:57
- Location: AEGIS
Re: Petition to buff The item In Hunting event
Master of Clan X wrote:Maximilian wrote:I have said this before, CLOSE COMBAT weapon should be a CLOSE range only..
Tyler please fix CLOSE COMBAT weapon to be REALLY CLOSE range.
Why not ask them to change it to "weapons that use NAV"? Bloody hell it's just a friggin name, it used to be "melee" but was changed to "close combat" because of the same complaint you just made.
Still no love to gunners -_-
-
- Familiar
- Posts: 275
- Joined: 30 Apr 2012, 17:18
- Location: Port Royale
- Contact:
Re: Petition to buff The item In Hunting event
Sandstorm wrote:=_= They're not gonna remove something that's been a fundamental part of a rammer's weapon selection since this game started.
LRR did not exist back then.