Offline Simulator

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Adiavroxos
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Re: Offline Simulator

Post by Adiavroxos » 30 Apr 2013, 09:16

Rhykar wrote:Hi,

The newest version hasn't updated the juggernaut plating hp.

Thank you very much for doin this :)



Oupssssssssss ...... You are right.... I will fix it today with some more descriptions corrections.

Adiavroxos
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Re: Offline Simulator

Post by Adiavroxos » 30 Apr 2013, 10:15

Update 30.04.2013

Update Notes of weapons/parts database

padam
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Re: Offline Simulator

Post by padam » 20 May 2013, 14:58

bump

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Re: Offline Simulator

Post by Adiavroxos » 22 May 2013, 07:58

Update 22.05.2013

- Concussion Beam

Slowdown changed from 100 to 150
Limit from 2 to 4

- Many notes corrections


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Probably this is one of my last updates in Offline simulator.
I will release soon a new program with more options than the current one.
Thank you all for your interest.
Last edited by Adiavroxos on 22 May 2013, 09:14, edited 1 time in total.

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Re: Offline Simulator

Post by Best Ping » 22 May 2013, 08:58

good job bro !

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Re: Offline Simulator

Post by Kirosana » 24 May 2013, 10:46

WEAPONS

Gun Buster
Mindamage changed from 600 to 650
Maxdamage changed from 750 to 850
Weight changed from 180 to 200

Bazooka
Mindamage changed from 1,300 to 1,750
Maxdamage changed from 1,800 to 2,200
Weight changed from 400 to 500

Rotary Gun
Weight changed from 320 to 300

Heavy Rotary Gun
Mindamage changed from 1,000 to 1,200
Weight changed from 380 to 400

Equalizer Minigun
Mindamage changed from 1,250 to 1,500
Weight changed from 350 to 400

Spread Needle
Mindamage changed from 1,000 to 1,200
Weight changed from 500 to 600

Outlaw
Mindamage changed from 1,200 to 1,500
Maxdamage changed from 2,000 to 3,000
Weight changed from 400 to 600
Level Required changed from 68 to 65

Spread Needle +1
Mindamage changed from 1,200 to 1,400
Maxdamage changed from 2,900 to 3,000
Weight changed from 520 to 600

Spread Needle +2
Mindamage changed from 1,400 to 1,600
Maxdamage changed from 2,850 to 3,000
Weight changed from 540 to 600

Spread Needle +3
Mindamage changed from 1,600 to 1,800
Maxdamage changed from 2,750 to 3,000
Weight changed from 550 to 600

20mm Autocannon
Level Required changed from 82 to 80

37mm Autocannon
Maxdamage changed from 2,100 to 2,200
Level Required changed from 86 to 85

50mm Autocannon
Mindamage changed from 1,500 to 1,700
Maxdamage changed from 2,300 to 2,500
Weight changed from 650 to 700
Level Required changed from 92 to 90

75mm Autocannon
Mindamage changed from 1,600 to 1,800
Level Required changed from 96 to 95

Ballista
Level Required changed from 100 to 90

Shuriken Launcher
Mindamage changed from 2,000 to 2,700
Weight changed from 900 to 1,000

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Re: Offline Simulator

Post by Adiavroxos » 24 May 2013, 12:13

Update 24.05.2013

Gun Buster
Mindamage changed from 600 to 650
Maxdamage changed from 750 to 850
Weight changed from 180 to 200

Bazooka
Mindamage changed from 1,300 to 1,750
Maxdamage changed from 1,800 to 2,200
Weight changed from 400 to 500

Rotary Gun
Weight changed from 320 to 300

Heavy Rotary Gun
Mindamage changed from 1,000 to 1,200
Weight changed from 380 to 400

Equalizer Minigun
Mindamage changed from 1,250 to 1,500
Weight changed from 350 to 400

Spread Needle
Mindamage changed from 1,000 to 1,200
Weight changed from 500 to 600

Outlaw
Mindamage changed from 1,200 to 1,500
Maxdamage changed from 2,000 to 3,000
Weight changed from 400 to 600
Level Required changed from 68 to 65

Spread Needle +1
Mindamage changed from 1,200 to 1,400
Maxdamage changed from 2,900 to 3,000
Weight changed from 520 to 600

Spread Needle +2
Mindamage changed from 1,400 to 1,600
Maxdamage changed from 2,850 to 3,000
Weight changed from 540 to 600


Spread Needle +3
Mindamage changed from 1,600 to 1,800
Maxdamage changed from 2,750 to 3,000
Weight changed from 550 to 600

20mm Autocannon
Level Required changed from 82 to 80

37mm Autocannon
Maxdamage changed from 2,100 to 2,200
Level Required changed from 86 to 85

50mm Autocannon
Mindamage changed from 1,500 to 1,700
Maxdamage changed from 2,300 to 2,500
Weight changed from 650 to 700
Level Required changed from 92 to 90

75mm Autocannon
Mindamage changed from 1,600 to 1,800
Level Required changed from 96 to 95

Ballista
Level Required changed from 100 to 90

Shuriken Launcher
Mindamage changed from 2,000 to 2,700
Weight changed from 900 to 1,000

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Re: Offline Simulator

Post by ohyooha » 26 May 2013, 05:52

Armored Winglets have 5000 hp Sir. ;)

Adiavroxos
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Re: Offline Simulator

Post by Adiavroxos » 26 May 2013, 09:53

Update 26.05.2013

Some stats corrections. Thank you ohyooha for your note.
Last edited by Adiavroxos on 26 May 2013, 10:26, edited 1 time in total.

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Re: Offline Simulator

Post by brentpalisoc » 26 May 2013, 09:59

Can it fit in a 1280x720 monitor?

Wouldn't it be simpler if the skills can be activated by a checkbox rather than a drop-down list?

Other than aesthetic reasons, i think its great! I can't wait to use it.

Adiavroxos
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Re: Offline Simulator

Post by Adiavroxos » 26 May 2013, 10:24

brentpalisoc wrote:Can it fit in a 1280x720 monitor?

Wouldn't it be simpler if the skills can be activated by a checkbox rather than a drop-down list?

Other than aesthetic reasons, i think its great! I can't wait to use it.



Thank you for your comment brentpalisoc.

I like your idea about check boxes. Its not difficult to change this.

As for the resolution, I try to fit everything and have the smaller form dimensions as possible. I don't use .net so its a little difficult to keep small numbers to the dimensions of the form without the use of 3rd party tool. ( I don't have patience to learn .net and as you know you can't teach an old dog new tricks ) . My target is the lowest resolution to be 1024 x 768.

I will upload later an updated image with the changes.

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Re: Offline Simulator

Post by brentpalisoc » 26 May 2013, 11:23

Also, a save function would be nice so that we don't need to input data every time we open the application.

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Re: Offline Simulator

Post by Destiny Gyg » 26 May 2013, 15:46

Thanks for the hardwork

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Re: Offline Simulator

Post by Gary Paul » 30 May 2013, 08:17

communityparagonbump

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Re: Offline Simulator

Post by Adiavroxos » 30 May 2013, 09:33

Database V20130530

Siege Cannon
Mindamage changed from 600 to 750
Maxdamage changed from 800 to 1,200
Weight changed from 325 to 500

Carronade
Mindamage changed from 800 to 1,000
Maxdamage changed from 1,200 to 1,400
Weight changed from 500 to 600

Dragon Cannon
Range changed from 1,000 to 1,250
Mindamage changed from 2,400 to 2,500

Fireball Cannon
Mindamage changed from 500 to 650
Weight changed from 300 to 350

Firebolt Cannon
Mindamage changed from 450 to 600
Maxdamage changed from 550 to 600
Weight changed from 250 to 300

Rumble Cannon
Mindamage changed from 1,300 to 1,500
Maxdamage changed from 1,500 to 2,500
Weight changed from 700 to 1,000

Gas Cannon
Mindamage changed from 1,650 to 2,000
Maxdamage changed from 2,250 to 2,400
Weight changed from 1,000 to 1,100

Wave Cannon
Mindamage changed from 1,850 to 2,000
Maxdamage changed from 2,700 to 2,800

Heavy Wave Cannon
Mindamage changed from 2,050 to 2,200

Cannon Mace
Mindamage changed from 1,500 to 2,500
Maxdamage changed from 1,800 to 2,750
Weight changed from 750 to 1,250

Yamato Prototype
Mindamage changed from 2,250 to 2,300

Grand Cannon
Mindamage changed from 3,600 to 4,800

Glass Artillery
Range changed from 1,250 to 1,600
Mindamage changed from 1,650 to 1,750
Maxdamage changed from 2,300 to 2,400
Weight changed from 900 to 1,000

Storm Dragon Cannon
Range changed from 1,250 to 1,350
Maxdamage changed from 3,250 to 3,350
Equip Limit changed from 2 to 4

Demon Cannon
Mindamage changed from 1,650 to 2,050
Maxdamage changed from 2,050 to 2,350
Weight changed from 850 to 1,000

Heavy Impact Cannon
Maxdamage changed from 1,000 to 1,200
Weight changed from 450 to 500

Heavy Carronade
Mindamage changed from 950 to 1,200
Maxdamage changed from 1,250 to 1,800
Weight changed from 550 to 750

Polarity Gun
Mindamage changed from 2,350 to 2,360

Siege Breakers
Mindamage changed from 2,500 to 3,000

Egg Blaster
Mindamage changed from 1,550 to 2,000
Maxdamage changed from 2,000 to 2,250
Weight changed from 850 to 1,000

Gold Cannon
Mindamage changed from 2,200 to 3,250
Maxdamage changed from 2,800 to 3,500
Weight changed from 1,200 to 1,500

Voodoo Cannon
Mindamage changed from 1,600 to 2,000
Maxdamage changed from 2,000 to 2,500
Weight changed from 800 to 1,000

Battle Cannon
Mindamage changed from 550 to 850
Maxdamage changed from 1,000 to 1,150
Weight changed from 400 to 500

Metal Slug
Mindamage changed from 500 to 750
Maxdamage changed from 750 to 1,000
Weight changed from 300 to 400

Battle Cannon +1
Mindamage changed from 600 to 900
Maxdamage changed from 1,000 to 1,150
Weight changed from 400 to 500

Battle Cannon +2
Mindamage changed from 650 to 950
Maxdamage changed from 1,000 to 1,150
Weight changed from 400 to 500

Battle Cannon +3
Mindamage changed from 700 to 1,000
Maxdamage changed from 1,000 to 1,150
Weight changed from 400 to 500

Gold Cannon +1
Mindamage changed from 2,250 to 3,300
Maxdamage changed from 2,800 to 3,500
Weight changed from 1,200 to 1,500

Gold Cannon +2
Mindamage changed from 2,300 to 3,350
Maxdamage changed from 2,800 to 3,500
Weight changed from 1,200 to 1,500

Gold Cannon +3
Mindamage changed from 2,350 to 3,400
Maxdamage changed from 2,800 to 3,500
Weight changed from 1,200 to 1,500

Gold Cannon +4
Mindamage changed from 2,400 to 3,450
Maxdamage changed from 2,800 to 3,500
Weight changed from 1,200 to 1,500

Gold Cannon +5
Mindamage changed from 2,450 to 3,500
Maxdamage changed from 2,800 to 3,500
Weight changed from 1,200 to 1,500

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