I suggest the Interceptor Drones limit should be 2

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Adryan Poh
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Re: I suggest the Interceptor Drones limit should be 2

Post by Adryan Poh » 23 Jan 2013, 10:15

Supa Mario wrote:
> payne wrote:
> > Adryan Poh wrote:
> > > While you're at it, please consider giving 1k range cannons with high D/W
> > > ratio as Ghost Blade. Thanks.
> > are u blind or just too lazy to check all the cannon?
> > divine pie is already a cannon with 1k range and higher D/W than ghost
> blade...and
> > haz very low lvl requirement too...
>
> I think he refers to the high D/W of the ghost blade, 275% wich is pretty high for a
> ram, plus 1000 range.
>
> But he is forgetting the +3000 speed, which makes it non usable for attack, it is a
> ram only for D.

Rams only for D.. Gunners need cannons for that too.. :P

yangsomething
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Re: I suggest the Interceptor Drones limit should be 2

Post by yangsomething » 23 Jan 2013, 16:33

Jaime Ng wrote:
> yangsomething wrote:
> > increase other long range close combat weapons.(the att range
> > should be 1500 or more) .
>
> Why stop at 1500 range? Why not make it 7500 range? While you're at it, why not also
> make it weigh 50 cap only. It feels underpowered as well, so please increase the
> damage to 49,999-50,000. If that's not enough, add 5,000 slowdown.
>
> By the way,
> long range = 遠程
> close combat weapons = 近戰武器
> you = 說鳥話
How a ill-mannered person.

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Re: I suggest the Interceptor Drones limit should be 2

Post by yangsomething » 23 Jan 2013, 17:21

Supa Mario wrote:
> Jaime Ng wrote:
> > Its about the audacity to ask for longer and longer range weapons. Previously,
> > "melee" is melee. Now you have squads which has even longer range than
> some
> > cannons, and yet rammers want more range?
>
> You should see the oped damage gunners have with all overpowered rockets like the
> siege V and the void missile.
>
> But yeah, u got it right that LLR with more range is a non sense.
> The problem is that there are now too many guns with huge slowdown, cold fusers and
> bane cannons. plus missiles like the void and MIRV.

Agree! Thanks for indicating the problem.

yangsomething
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Re: I suggest the Interceptor Drones limit should be 2

Post by yangsomething » 23 Jan 2013, 17:31

My ''friend's'' Cannon ship(LoveJOY Lawyer--LV207) use Fleet Carrier, the max speed is 3375, and use Cannons like Bane Cannons ,this ship can reduce max speed 3100. So how a rammer defeat the cannon ship?
Last edited by yangsomething on 25 Jan 2013, 10:17, edited 1 time in total.

Jonathan Sidik
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Re: I suggest the Interceptor Drones limit should be 2

Post by Jonathan Sidik » 23 Jan 2013, 17:44

yangsomething wrote:
> My Cannon ship(LoveJOY Lawyer--LV207) use Fleet Carrier, the max speed is
> 3375, and use Cannons like Bane Cannons ,this ship can reduce max speed
> 3100. So how a rammer defeat the cannon ship?

so you have cannon ship too? then which one is better? if you think cannon is better then be a gunner!

but before you answer that, i think you dont even have to be bother much about drones limit or cannon with slowdowns. because you were not suppose to have cannon ship and rammer ship in the same clan :)

Abhishek Goyal
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Re: I suggest the Interceptor Drones limit should be 2

Post by Abhishek Goyal » 23 Jan 2013, 18:21

yangsomething wrote:
> My Cannon ship(LoveJOY Lawyer--LV207) use Fleet Carrier, the max speed is
> 3375, and use Cannons like Bane Cannons ,this ship can reduce max speed
> 3100. So how a rammer defeat the cannon ship?

O.o

Multi or shared ~

Samuel Chiou
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Re: I suggest the Interceptor Drones limit should be 2

Post by Samuel Chiou » 23 Jan 2013, 19:42

How do you stop LoveJOY Lawyer from drowning?

Take your foot off his head.

Ricky Rioja
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Re: I suggest the Interceptor Drones limit should be 2

Post by Ricky Rioja » 23 Jan 2013, 20:13

Artemios Masmanidis wrote:
> Supa Mario wrote:
>
> > But he is forgetting the +3000 speed, which makes it non usable for attack, it
> is a ram only for D.
>
> Seen a few stupid rammers use it on attack too.. and a lot more gunners too when they
> can't pass the defender.

I've used it to sink you in skirmish before...anchor w/ slowdown missiles, long range cannons and ghost blade. Do good damage first volley push you away (cannons missiles ghost blade hit), missiles slow you back down in second volley which you miss completely, sink you in third volley with cannons and missiles.

While I do agree fat is easier, glass requires more skill to get through on offense and I like the challenge :p

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Re: I suggest the Interceptor Drones limit should be 2

Post by Sky Tan » 24 Jan 2013, 01:01

yangsomething wrote:
> Hi, admin:
> Because of reducing speed cannons now are too many (long att range and
> reduce so many speed), the close combat players are so difficult to deteat
> defenders in PVP or clan wars. So I suggest Interceptor Drones limit must
> raise and increase other long range close combat weapons.(the att range
> should be 1500 or more) .
> Thx
> By LoveJOY yangsomething(LV222)



yangsomething wrote:
> My Cannon ship(LoveJOY Lawyer--LV207) use Fleet Carrier, the max speed is
> 3375, and use Cannons like Bane Cannons ,this ship can reduce max speed
> 3100. So how a rammer defeat the cannon ship?



LaLaLALALAlaLalalala...this is a happy song.

/* WAVES..to the ADMINS.....
Opss...

Sky Tan
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Re: I suggest the Interceptor Drones limit should be 2

Post by Sky Tan » 24 Jan 2013, 01:04

Anyways..

FYI.
viewtopic.php?f=14&t=10918&start=15#p135646

Add a Cyro and all set....JS sic u the link already but i guess you have not bothered to read.

yangsomething
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Re: I suggest the Interceptor Drones limit should be 2

Post by yangsomething » 24 Jan 2013, 02:44

Abhishek Goyal wrote:
> yangsomething wrote:
> > My Cannon ship(LoveJOY Lawyer--LV207) use Fleet Carrier, the max speed is
> > 3375, and use Cannons like Bane Cannons ,this ship can reduce max speed
> > 3100. So how a rammer defeat the cannon ship?
>
> O.o
>
> Multi or shared ~

My ''friend's'' cannons ship RP1:http://battlestations.ochospace.com/history_view.php?hid=1103140
RP2:http://battlestations.ochospace.com/history_view.php?hid=1103141

My rammer ship RP:http://battlestations.ochospace.com/history_view.php?hid=1103153
If the defeander is max speed and use missiles, my rammer will sink.........
Simple saying, My rammer ship can't defeat my ''friend's'' cannon ship, even the rammer is higher Lv than my cannon ship 15 LV......
I just want this game can be more balance with rammer ship and cannon ship......
Last edited by yangsomething on 25 Jan 2013, 10:20, edited 3 times in total.

Jonathan Sidik
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Re: I suggest the Interceptor Drones limit should be 2

Post by Jonathan Sidik » 24 Jan 2013, 03:02

hmmm i think someone replay or didnt happen with what someone said earlier :)

nice replays!! too awesome to say anything

yangsomething
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Re: I suggest the Interceptor Drones limit should be 2

Post by yangsomething » 24 Jan 2013, 03:35

Jonathan Sidik wrote:
> hmmm i think someone replay or didnt happen with what someone said earlier
> :)
>
> nice replays!! too awesome to say anything
sorry for wrong RP.
rammer rp is :http://battlestations.ochospace.com/history_view.php?hid=1103153

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Re: I suggest the Interceptor Drones limit should be 2

Post by Rainbow King » 24 Jan 2013, 03:56

LAWYER and Su gave me such a hard fuckin time in Clan war tag team defending pre-level 200 lmfaoo

assholes ;)

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Re: I suggest the Interceptor Drones limit should be 2

Post by croper » 24 Jan 2013, 04:20

disable fucking feint #rammerhope #LOL

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