* (Beta) War Console

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Artemios Masmanidis
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Re: * (Beta) War Console

Post by Artemios Masmanidis » 30 Mar 2012, 16:01

Very nice... but what does UI mean? :s

murref
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Re: * (Beta) War Console

Post by murref » 30 Mar 2012, 16:07

Artemios Masmanidis wrote:
> Very nice... but what does UI mean? :s

User Interface?

Rookles 2
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Re: * (Beta) War Console

Post by Rookles 2 » 30 Mar 2012, 16:07

If you have 2 ships with presets for both, do you still have to use hangar to unequip and switch ships?

Joel Koh
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Re: * (Beta) War Console

Post by Joel Koh » 30 Mar 2012, 16:30

Rookles 2 wrote:
> If you have 2 ships with presets for both, do you still have to use hangar
> to unequip and switch ships?

yes and if you do click on it everything will be unequipped

Winston Ivan Ong
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Re: * (Beta) War Console

Post by Winston Ivan Ong » 30 Mar 2012, 16:34

in Fort Repair..

can you put commas in the values input there?

1000000 is hard to differentiate between 10000000

1000000 =! 10000000

KudaPutih
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Re: * (Beta) War Console

Post by KudaPutih » 31 Mar 2012, 06:25

try

Abhishek Goyal
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Re: * (Beta) War Console

Post by Abhishek Goyal » 31 Mar 2012, 09:04

Few things which may be considered

1) The timer Should be below as the white line covers it above so becomes difficult to know of timings..

2) Repair should not be a pop up, it should be as before the straight click button .. Many clans dont do full repairs or big repairs they do small amount of repairs so becomes really difficult to click repairs again and again.. Also Again the white Part Covers the Repair Button..

3) Can change build be on left side instead , also i think will need to add change ship button so that we can have proper change in ship presets easily

4) Can we have a withdraw 100 AP near the area where we can repair the ship ?

Otherwise its really nice and fun warring exp with it .. Will take some time to get used to it and with changes to come it will be more fun warring with it :)

Great Improvement's though..

Vijay Appadorai
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Re: * (Beta) War Console

Post by Vijay Appadorai » 31 Mar 2012, 09:16

Nice was pretty fast too!

Max Code
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Re: * (Beta) War Console

Post by Max Code » 31 Mar 2012, 13:07

1)The timer and the hp should be back to the bottom as it difficult to know of timings and the hp of the forts...

2)The timer should be bigger...

3) Should be able to open and close for the build change so to prevent accidentally of clicking other build...

Other than that the rest is fine for me...=)

Edwin Martinus
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Re: * (Beta) War Console

Post by Edwin Martinus » 31 Mar 2012, 13:15

compiled suggestion:

1. Fort repair
- add comma so no mistake in repairings
- make it like the old one, so u can spam repair while attacking / repairing your ship (i personally prefer this to the new one)

2. Timer
- move it to bottom and make it better ~ putting on top is hard to see

3. Build / preset
- maybe can implement ship change when u click the build?(if you have 2 ships, u need to open hangar too to change ships)

4. Withdraw ap
- move it to lower part ?
- keep it as is ?

5. Attack button
-keep it as is
-use the old one(attack button near the clan selection)

Clazsic
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Re: * (Beta) War Console

Post by Clazsic » 31 Mar 2012, 13:24

Winston Ivan Ong wrote:
> in Fort Repair..
>
> can you put commas in the values input there?
>
> 1000000 is hard to differentiate between 10000000
>
> 1000000 =! 10000000


+1 it could also indicates how much our repair limit left perhaps?


+++ Also display bug in the defend to level -200 . both of it says to level -200 only.

+++ the message "your ship has been repaired for xx Hp for xx gold" actually covered the last preset build, need to make it higher a notch. And i agree with the timer too, everything else are good. fantastic job on the new layout.

Mod_Nami
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Re: * (Beta) War Console

Post by Mod_Nami » 31 Mar 2012, 15:07

Ok, fixed "too many presets cannot close drop down" bug.

For the attack button new positioning, the reason is because there are new information planned in the lower portion of the war console. This is the main bulk of the work in progress that is not completed yet.
e.g.
- Logs of attacks
- More than 4 floating clans selection
- etc

Other feedbacks have been noted and we will see how to factor those in.

Edwin Martinus
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Re: * (Beta) War Console

Post by Edwin Martinus » 31 Mar 2012, 15:57

Battle Stations wrote:
> Ok, fixed "too many presets cannot close drop down" bug.
>
> For the attack button new positioning, the reason is because there are new
> information planned in the lower portion of the war console. This is the
> main bulk of the work in progress that is not completed yet.
> e.g.
> - Logs of attacks
> - More than 4 floating clans selection
> - etc
>
> Other feedbacks have been noted and we will see how to factor those in.

i want to click like but there is no button XD

thanks for the reply :D

Jake Kash
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Re: * (Beta) War Console

Post by Jake Kash » 31 Mar 2012, 16:27

Keep up the great work, Devs!!! Since this is still a work in progress, might as well throw in another little wish list item, the skills presets? hehe

Emmanuel Rojith Vaz
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Re: * (Beta) War Console

Post by Emmanuel Rojith Vaz » 31 Mar 2012, 17:25

nice update :)

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