Tokens : How About?
Tokens : How About?
I knew there was a poll and somehow or another it proofed that the 5 tokens was too hard to handle.
And conspiracy theories that it was meant to burn the R****S which was given out. And with the course of the events had rolled out and the factions allies , bulldozing issue not resolved I would like to suggest this alternative (just treat me as whinning), with a polll and hope you guys wont vote along party lines. XD
(HAte programming so dunno how hard will this be)
This is a suggestion for S Only.
____________________________________________________________________________________
Top 10 Clans will remain with 3 tokens and 2 x Repairs limit = total 9X of fort HP/day
Next 10 Clan will have 4 tokens BUT 1 x Repair Limit = Total 8X of Fort Hp/day
The rest will have 5 token BUT 0.5 x Repair Limit = 7.5X of Fort Hp/day
*EDITED* AGAIN*
Since the current ones we have now is 1x Repairs.
So Dropping the HP of Forts to 4.5 will be similar (6.5+6.5 = 13) (4.5 + 4.5x2=13.5)
_____________________________________________________________________________________
Yes, this is obviously helping out small clans or those whom travel in and out of S. or maybe spoonfeeding if u wanna put it. End of it all the 5 tokens helps with CW closing in on a minute mark soon, and not the best intreset in a game if we have to ask memebers to wait for 1hr for 1 min.
Please Vote. Thank You
And conspiracy theories that it was meant to burn the R****S which was given out. And with the course of the events had rolled out and the factions allies , bulldozing issue not resolved I would like to suggest this alternative (just treat me as whinning), with a polll and hope you guys wont vote along party lines. XD
(HAte programming so dunno how hard will this be)
This is a suggestion for S Only.
____________________________________________________________________________________
Top 10 Clans will remain with 3 tokens and 2 x Repairs limit = total 9X of fort HP/day
Next 10 Clan will have 4 tokens BUT 1 x Repair Limit = Total 8X of Fort Hp/day
The rest will have 5 token BUT 0.5 x Repair Limit = 7.5X of Fort Hp/day
*EDITED* AGAIN*
Since the current ones we have now is 1x Repairs.
So Dropping the HP of Forts to 4.5 will be similar (6.5+6.5 = 13) (4.5 + 4.5x2=13.5)
_____________________________________________________________________________________
Yes, this is obviously helping out small clans or those whom travel in and out of S. or maybe spoonfeeding if u wanna put it. End of it all the 5 tokens helps with CW closing in on a minute mark soon, and not the best intreset in a game if we have to ask memebers to wait for 1hr for 1 min.
Please Vote. Thank You
Last edited by Sky Tan on 19 Mar 2012, 10:53, edited 2 times in total.
-
- Unfamiliar
- Posts: 12
- Joined: 09 Feb 2012, 06:54
- Location: Tyler Developer
Re: Tokens : How About?
give 5 tokens again :D wars will be insanely fun i got APs again :D
lolz
This is hard to tell Sky Tan and give different chances to ress will generate a lot of whinning and crying :D its gotta be the same rule for everyone always small clans have to find out the way to survive... even if they have to give up they CM spots to merge... so if a clan dont grow strong is because they dont want :D like FAQ U BEACH ... if start recruiting we would be up next week :D
lolz
This is hard to tell Sky Tan and give different chances to ress will generate a lot of whinning and crying :D its gotta be the same rule for everyone always small clans have to find out the way to survive... even if they have to give up they CM spots to merge... so if a clan dont grow strong is because they dont want :D like FAQ U BEACH ... if start recruiting we would be up next week :D
Re: Tokens : How About?
Our clan members have been talking a lot about similar ideas. I like it. For my clan, it would be a benefit. Thanks for the survey! I do know that the top of Tier S is using WAY more gold than they used to, but I am fine with that. XD
-
- Unfamiliar
- Posts: 14
- Joined: 19 Oct 2011, 12:32
Re: Tokens : How About?
this could bring balance to tier S....
Re: Tokens : How About?
the more tokens makes the game more global and more ppl from different time zones can have their fun.
Ofcorse, that depends on how addicted to the game you are :)
Ofcorse, that depends on how addicted to the game you are :)
-
- Conspicuous
- Posts: 164
- Joined: 06 Nov 2011, 16:14
- Location: PORTOOOOOOO
- Contact:
Re: Tokens : How About?
Balance?
Devs don't give a shit about balance.
Point proven way too many times throughout the years, the recent 15% unfortunate update was just the latest one.
Devs don't give a shit about balance.
Point proven way too many times throughout the years, the recent 15% unfortunate update was just the latest one.
-
- Well known
- Posts: 782
- Joined: 09 Nov 2011, 05:52
- Location: Riding my Rainbows towards Sios's destruction!!
- Contact:
Re: Tokens : How About?
i doubt the devs would do this because it's rewarding clans for not trying to become bigger and stronger
-
- Unfamiliar
- Posts: 14
- Joined: 19 Oct 2011, 12:32
Re: Tokens : How About?
why would clans go to tier S just to feed themselves?
Re: Tokens : How About?
RainbowTechnoViking wrote:
> i doubt the devs would do this because it's rewarding clans for not trying
> to become bigger and stronger
Well, with uber-mergers going on, I would rather stay out of Tier S completely.
With this program, I would at least try to stay in the bottom of S instead of Tier A. lol
> i doubt the devs would do this because it's rewarding clans for not trying
> to become bigger and stronger
Well, with uber-mergers going on, I would rather stay out of Tier S completely.
With this program, I would at least try to stay in the bottom of S instead of Tier A. lol
Re: Tokens : How About?
your idea is not bad, but... I think clans in all tiers should have same tokens because ranking is done on number of sinks.. More tokens in tier S = more sinks in tier S = harder for Tier A to improve and catch up..
edit : so i was thinking : cut by 2 ap needed to CW but also cut xp by 2... (as token is almost double :) )
edit : so i was thinking : cut by 2 ap needed to CW but also cut xp by 2... (as token is almost double :) )
-
- Unfamiliar
- Posts: 14
- Joined: 19 Oct 2011, 12:32
Re: Tokens : How About?
not really... its not hard for top tier A to catch up into tier S even tier S has 5 token compare to tier A just 2 token.. coz power & sinks still distributed for top 15 only if u look at current clan rank... the difference of sinks between powerful tier A clan vs bottom tier S clan arent much... if u think we can shuffle entire tier S clan its impossible.
Re: Tokens : How About?
yeah i know but for the global rankings difference would be too high.. especially if u give "food" more tokens to salvage on the "big guys"..
-
- Unfamiliar
- Posts: 14
- Joined: 19 Oct 2011, 12:32
Re: Tokens : How About?
but its reflect the truth of clan power.... the top clan vs small clan in tier S has a very wide gap.
Re: Tokens : How About?
Anyways how often can Food get sinks in S day in day out.
End of it all the 5 tokens guy will drop back to A for 2 tokens. constantly.
Then it is a true test of their ability to move in and out and slowly climb up.
@ChouChou wanna come over war with us to get a feel?
End of it all the 5 tokens guy will drop back to A for 2 tokens. constantly.
Then it is a true test of their ability to move in and out and slowly climb up.
@ChouChou wanna come over war with us to get a feel?
Re: Tokens : How About?
not bad :)
+1
+1