Weekend wars

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Quentin Joubert
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Re: Weekend wars

Post by Quentin Joubert » 17 Dec 2014, 09:38

Thanks devs for the new AM/PM tokens been tested on weekends! This make us more flexible and serve more different zone captains

Andrew Bowman
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Re: Weekend wars

Post by Andrew Bowman » 17 Dec 2014, 18:56

Quentin Joubert wrote:Thanks devs for the new AM/PM tokens been tested on weekends! This make us more flexible and serve more different zone captains

But we still need the minimum number of players needed to rez reduced slightly.

Quentin Joubert
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Location: South Africa

Re: Weekend wars

Post by Quentin Joubert » 18 Dec 2014, 14:57

True, even more now that tier C been dropped and Tier S increased with more tier A type of clans.

nad0886
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Re: Weekend wars

Post by nad0886 » 26 Jan 2015, 01:00

Dear Tyler,
For weekends only in Tier S, can you change the requirement of 5 members with 50AP in console to 3 members with 50AP for rezzing the fort ?
Thank you :)

hon
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Re: Weekend wars

Post by hon » 26 Jan 2015, 03:06

nad0886 wrote:Dear Tyler,
For weekends only in Tier S, can you change the requirement of 5 members with 50AP in console to 3 members with 50AP for rezzing the fort ?
Thank you :)



+1

nad0886
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Re: Weekend wars

Post by nad0886 » 14 Feb 2015, 12:07

Update: Clan War Fort Salvage (14 Feb 15)
Postby Forum1 on Sat Feb 14, 2015 4:07 pm

The Tier S fort salvage members requirements has been revised as such:
- Weedays & Weekends: Minimum 2 members with minimum 50 energy each

Thank you so much Tyler :)

TimBitz
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Re: Weekend wars

Post by TimBitz » 15 Feb 2015, 13:49

nad0886 wrote:Update: Clan War Fort Salvage (14 Feb 15)
Postby Forum1 on Sat Feb 14, 2015 4:07 pm

The Tier S fort salvage members requirements has been revised as such:
- Weedays & Weekends: Minimum 2 members with minimum 50 energy each


Thanks for heads up, I don't check announcements much.

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