Should work well here with moderated damage.
Maybe you should moderate / salvo hitting fort, rather than for hitting fort.
Search found 224 matches
- 05 Feb 2013, 07:22
- Forum: Sky Ocean Discussion Board
- Topic: Way to use 2x tokens for a new clan
- Replies: 30
- Views: 7213
- 04 Feb 2013, 23:36
- Forum: Sky Ocean Discussion Board
- Topic: Dark Omen Rises to another Tier! Happy Day!
- Replies: 42
- Views: 9660
Re: Dark Omen Rises to another Tier! Happy Day!
The other clans co-rezzing will take down DO even during weekdays. LCF and 2-3 of the other clans going up at one time, and DO will go down sometime during the battle at least if LCF repairs as well. What makes DO surviving with so few tokens is them repairing and not the other forts. Because usuall...
- 04 Feb 2013, 22:51
- Forum: Sky Ocean Discussion Board
- Topic: Way to use 2x tokens for a new clan
- Replies: 30
- Views: 7213
Way to use 2x tokens for a new clan
May I ask the amount of fun gained here? 11m 16s Dark Boleslaw (Dark Omen) has sunk the GMH Fort! 11m 38s GMH Fortress has entered the battle! 26m 47s Dark Boleslaw (Dark Omen) has sunk the GMH Fort! 27m 9s GMH Fortress has entered the battle led by Nomada! Both tokens used for a total time of 22+22...
- 04 Feb 2013, 07:40
- Forum: Sky Ocean Discussion Board
- Topic: Dark Omen Rises to another Tier! Happy Day!
- Replies: 42
- Views: 9660
Re: Dark Omen Rises to another Tier! Happy Day!
Read what you are posting to before repling And how does that fix anything? If nobody can be sunk, then once we had 6 clans floating, nobody else would be able to join. That's even worse than getting sunk by DO. One third HP and more captain damage is prone to make it easier to sink Forts in the low...
- 03 Feb 2013, 21:49
- Forum: Sky Ocean Discussion Board
- Topic: Dark Omen Rises to another Tier! Happy Day!
- Replies: 42
- Views: 9660
Re: Dark Omen Rises to another Tier! Happy Day!
Even if you gave everyone 10k ap, it's useless when your fort is sunk in under 2 minutes. You will have to take this in the context: 2 tiers. If the major ochoers are not in same tier as the noobs then the noobs will benefit from this a lot. Remove the ochoers from a tier and the forts will float m...
- 03 Feb 2013, 12:57
- Forum: Sky Ocean Discussion Board
- Topic: Dark Omen Rises to another Tier! Happy Day!
- Replies: 42
- Views: 9660
Re: Dark Omen Rises to another Tier! Happy Day!
The reduced tank does greatly reduce damage capabilities, unless you still have invites or is using your bank. What is worse for the limited tank is that it reduces clan war experience since war participation is over so quickly. Suggestions: And an island building which produces tokens which are ONL...
- 01 Feb 2013, 22:51
- Forum: Sky Ocean Discussion Board
- Topic: * Update: Increased Bonus Fort HP (31st Jan 13)
- Replies: 29
- Views: 6413
Re: * Update: Increased Bonus Fort HP (31st Jan 13)
On weekdays ... DO repairs full, every token. Re-rezz 5 minutes after sunk. They always float since the other clans combined has not the fire power to sink DO two+ times per day when they making full repairs. Other clans generally don't repair since what is the point when you take 400k-1M damage per...
- 01 Feb 2013, 22:37
- Forum: Sky Ocean Discussion Board
- Topic: Dark Omen Rises to another Tier! Happy Day!
- Replies: 42
- Views: 9660
Re: Dark Omen Rises to another Tier! Happy Day!
A few points. I don't think LCF would replace DO in the same way. The reason is that DO is up 24/7. They have one or two hitters smashing the forts with >400k damage/run whenever you rezz. They are ALWAYS online and are pretty much undefendeable by every other clan due >25 levels difference. It is v...
- 01 Feb 2013, 22:14
- Forum: Sky Ocean Discussion Board
- Topic: * February Ocho Promotion!!
- Replies: 21
- Views: 4954
Re: * February Ocho Promotion!!
Gold Chest is much more needed for growing clans. The likelihood that they will contain gold which significantly increases your clan's fort level is high. But getting ember is not high priority. There is as told not much to buy with it and chances are you can afford it already. Also the ember amount...
- 29 Jan 2013, 21:48
- Forum: Discussion Board
- Topic: F*cking Judges, Ain't Right
- Replies: 35
- Views: 8794
Re: F*cking Judges, Ain't Right
But looking from another angle, strong clans probably should be able to sink other clans before the Judge hit anyway. The assumption for when the judge should hit is that the clans aren't really warring. They are waiting for next clan to salvage. Hitting late new comer who has been up like 30 secon...
- 29 Jan 2013, 17:01
- Forum: Discussion Board
- Topic: F*cking Judges, Ain't Right
- Replies: 35
- Views: 8794
Re: F*cking Judges, Ain't Right
But looking from another angle, strong clans probably should be able to sink other clans before the Judge hit anyway.[/quote] The assumption for when the judge should hit is that the clans aren't really warring. They are waiting for next clan to salvage. Hitting late new comer who has been up like 3...
- 28 Jan 2013, 23:12
- Forum: Discussion Board
- Topic: F*cking Judges, Ain't Right
- Replies: 35
- Views: 8794
Re: F*cking Judges, Ain't Right
Having the judge hit at all, regardless of how much damage they do, matters very little in a very close war. In a 2-clan battle It just means that the two clans are that much closer to being sunk, or they both get sunk by the judge, or one gets sunk when that one might have won the war. It could ev...
- 28 Jan 2013, 17:19
- Forum: Discussion Board
- Topic: how much do ember items cost? cant see higher levels
- Replies: 25
- Views: 6177
Re: how much do ember items cost? cant see higher levels
Jonathan Sidik wrote: @ Jonathon> I understand that you are probably a gunner and therefore do not understand some of the dynamics of being a rammer @ level 225. First, if rammer is 1000 yards away during the first volley and the strategy is to use the Super Magnet to slow an opponent to sink him o...
- 28 Jan 2013, 17:12
- Forum: Discussion Board
- Topic: F*cking Judges, Ain't Right
- Replies: 35
- Views: 8794
Re: F*cking Judges, Ain't Right
Here is a suggestion: Make the Judge damage % of current HP and let Judge also reduce how much clan is allowed to repair with the same %. I.e. the remaining repairs and the fort HP is reduced by the same %. Example. Clan has 20M HP of 80M and has repaired 40M of the 80M permitted. If say the judge d...
- 20 Jan 2013, 15:46
- Forum: Discussion Board
- Topic: Idea for skirmish
- Replies: 11
- Views: 3279
Re: Idea for skirmish
Robert Powell wrote: > Mucking_Fuppet wrote: > > Robert ur such a retarded gimp ! > > Hello Ian. I see you are still a dopey troll. I would have thought that married > life would calm you down and maybe have you grow up a bit. Good work dispelling that > thought. > > LL--yes, individually we get emb...