Search found 216 matches
- 02 Apr 2014, 09:38
- Forum: Discussion Board
- Topic: * Event: War Around the Clock (31 Mar to 4 Apr 2014)
- Replies: 33
- Views: 8155
Re: * Event: War Around the Clock (31 Mar to 4 Apr 2014)
No complaints = make this permanent. +1, it works perfectly. We have a brand new time slot and players who could not have warred our "regular" times are now gathering into this new time slot I would just recommend, when you make this permanent to give clans a free week day auto rez reset ...
- 01 Apr 2014, 11:51
- Forum: Discussion Board
- Topic: * Event: War Around the Clock (31 Mar to 4 Apr 2014)
- Replies: 33
- Views: 8155
Re: * Event: War Around the Clock (31 Mar to 4 Apr 2014)
This event will take place from 31 Mar 04:00H to 4 Apr 16:00H Server Time. During the event period, clans will get 2 clan war fort salvage tokens at the following timings every day (2 tokens x 2 timings = 4 tokens / day): - 04:00H and 16:00H Unused tokens will be removed during each of these timing...
- 28 Mar 2014, 15:00
- Forum: Discussion Board
- Topic: * Event: War Around the Clock (31 Mar to 4 Apr 2014)
- Replies: 33
- Views: 8155
Re: * Event: War Around the Clock (31 Mar to 4 Apr 2014)
This event will take place from 31 Mar 04:00H to 4 Apr 16:00H Server Time. During the event period, clans will get 2 clan war fort salvage tokens at the following timings every day (2 tokens x 2 timings = 4 tokens / day): - 04:00H and 16:00H Unused tokens will be removed during each of these timing...
- 24 Mar 2014, 15:12
- Forum: Discussion Board
- Topic: * Event: Salvage Freedom (25 - 27 Mar 14)
- Replies: 19
- Views: 5581
Re: * Event: Salvage Freedom (25 - 27 Mar 14)
This event will run from 25 to 27 Mar 2014 Server Time: - All clan members will be able to salvage the fort during the event, regardless of their rank. - Participants requirements must still be met for each salvage. - Salvage tokens will still be required and used during salvage. I take it this is a...
- 24 Mar 2014, 14:44
- Forum: Discussion Board
- Topic: SUPER LAG SINCE 30MINS AGO
- Replies: 17
- Views: 4996
Re: SUPER LAG SINCE 30MINS AGO
we experienced lag between 5:35 and 6:20 AM SIOS, if the devs need some more info on this
- 21 Mar 2014, 10:10
- Forum: Discussion Board
- Topic: * Update: Clan Membership & Tech
- Replies: 9
- Views: 2558
Re: * Update: Clan Membership & Tech
Sledgehammer (i have no idea about them... i don't recall the last time I ran into their clan). All that being said, it doesnt force them to kick members. They are allowed to keep all 175, they just cannot recruit past 150... so noone is losing firepower for now. SH is mostly in tier A, anyway, we ...
- 08 Mar 2014, 12:46
- Forum: Discussion Board
- Topic: Alliances: X & KFC butthurt
- Replies: 16
- Views: 4308
Re: Alliances: X & KFC butthurt
1vs1 war only
remove repairs
unlimited tokens
remove repairs
unlimited tokens
- 15 Feb 2014, 07:57
- Forum: Discussion Board
- Topic: Is the Clan Ranking too static?
- Replies: 19
- Views: 4968
Re: Is the Clan Ranking too static?
Doesn't fix the imbalance. Supers may get more variety for their food but that's about it. my stab at this is: 1.) remove repairs if you fight a top 6 clan (you will get smaller clans that will sink top 6 clans, but now they just out repair you. Unless you also buff the bonus gold from combat in li...
- 15 Feb 2014, 07:47
- Forum: Discussion Board
- Topic: Is the Clan Ranking too static?
- Replies: 19
- Views: 4968
Re: Is the Clan Ranking too static?
As we all know the Clan Ranking is based on the number of sinks durings the latest 60 days. This ranking system replaced the previous system in which clans were ranked by their total number of sinks. It is safe to say that the change was made to make the clan ranking less static. What I would like ...
- 13 Jan 2014, 10:53
- Forum: Discussion Board
- Topic: Tier A
- Replies: 36
- Views: 7902
Re: Tier A
Master of Clan X wrote:Time to merge all the non-Tier S tiers and add SO style damage moderation.
merger of tiers +1
dmg moderation -1
- 03 Jan 2014, 12:43
- Forum: Discussion Board
- Topic: * Update: Fort Salvage (7 Jan 2014)
- Replies: 17
- Views: 4831
Re: * Update: Fort Salvage (7 Jan 2014)
This update will take effect from 7 Jan 2014 Server Time. 1) Clans Fort can only be salvaged if there are at least X* participants in the clan. Each participant must also have at least 50 Energy to be counted towards the requirements. (Energy in the bank will not be counted) 2) The port news will d...
- 03 Jan 2014, 12:14
- Forum: Discussion Board
- Topic: How did all this shit started to happen, short story version
- Replies: 31
- Views: 7214
Re: How did all this shit started to happen, short story ver
Tell me if JH is 1000 and use aircraft, how can I defeat this missile?
http://battlestations.ochospace.com/his ... fb041d5688
get your HP to 495k and tank him twice, no need to get your weapons buffed/nerfed by the devs
- 30 Dec 2013, 11:49
- Forum: Discussion Board
- Topic: War Console "Buzzer"
- Replies: 1
- Views: 763
War Console "Buzzer"
thanks for the update,
would it be possible to:
1.) double the length of the buzzer time?
2.) can it be implemented that a captain can hear it if he is not in the clan war page?
would it be possible to:
1.) double the length of the buzzer time?
2.) can it be implemented that a captain can hear it if he is not in the clan war page?
- 23 Dec 2013, 14:47
- Forum: Discussion Board
- Topic: Lag is back
- Replies: 3
- Views: 1305
Re: Lag is back
anyone had lag about 15 mins ago in clan war via ochospace?
- 20 Dec 2013, 09:02
- Forum: Discussion Board
- Topic: 2000 Ember for a legendary weapon is too expensive
- Replies: 29
- Views: 7598
Re: 2000 Ember for a legendary weapon is too expensive
If can swapping d/w with Jet Hammer then become legendary Jet Hammer's stats are "legendary". 500 ember is a steal. I see JH is rated as a 5 star in the wiki. A 5 star ram equivalent is around 6.5k - 8k per volley. The dmg/weight is +- the same as power magnet which has also 4 slot limit....