Search found 22 matches
- 18 Dec 2017, 08:05
- Forum: Chrono Clash: Fantasy Tactics
- Topic: Offhand Stats...
- Replies: 4
- Views: 2047
Re: Offhand Stats...
Go to the official Discord and ask there. If you post pics of your character with and without rondache equipped the community there can probably help
- 11 Dec 2017, 06:32
- Forum: Chrono Clash: Fantasy Tactics
- Topic: How to get stars on characters?
- Replies: 5
- Views: 2892
Re: How to get stars on characters?
Code accepted.
* Developer Mode Enabled *
* Developer Mode Enabled *
- 06 Dec 2017, 12:02
- Forum: Chrono Clash: Fantasy Tactics
- Topic: Changelog v0.173
- Replies: 1
- Views: 1154
Re: Changelog v0.173
Does this mean the previously mentioned change to dark plate won't happen?
- 27 Nov 2017, 19:38
- Forum: Chrono Clash: Fantasy Tactics
- Topic: Changelog v0.166
- Replies: 1
- Views: 1258
Re: Changelog v0.166
What were the other changes? I noticed Illusion Slash is different and it looks like assassins aren't building focus properly anymore
- 17 Nov 2017, 06:40
- Forum: Chrono Clash: Fantasy Tactics
- Topic: Changelog v0.161
- Replies: 7
- Views: 2751
Re: Changelog v0.161
I had 4 legendary ultimates in inventory (3 gunslinger and 1 dark knight who's ultimate I pulled but still haven't unlocked the job class yet). I kinda wanted to sell them for gold if I wasn't going to be able to use them but the update just deleted them.
- 16 Nov 2017, 08:31
- Forum: Chrono Clash: Fantasy Tactics
- Topic: Changelog v0.161
- Replies: 7
- Views: 2751
Re: Changelog v0.160
Some great changes, thanks Devs
- 16 Nov 2017, 08:30
- Forum: Chrono Clash: Fantasy Tactics
- Topic: Engaging the players
- Replies: 3
- Views: 1544
Engaging the players
Broadly speaking there are three types of players in any game: brand new players, casual players, and powergamers. The new player experience is pretty good for a few days/ a week. While the tutorial is wing played and the story mode (which you're expanding). Trying out PvP and learning the game is f...
- 14 Nov 2017, 08:46
- Forum: Chrono Clash: Fantasy Tactics
- Topic: * Development Roadmap
- Replies: 3
- Views: 4467
Re: * Development Roadmap
Thanks for sharing devs, this is really good to see and look like some positive changes. Are there any plans to introduce PvE events? E.g. collect unique resources through battles and have a leaderboard for a week or two that awards prizes for ranks? Or a world boss? Or a unique limited time quest h...
- 13 Nov 2017, 09:04
- Forum: Chrono Clash: Fantasy Tactics
- Topic: State of AI, and of the archer class.
- Replies: 15
- Views: 4845
Re: State of AI, and of the archer class.
These changes sound good, thanks for being so active Devs
- 13 Nov 2017, 07:43
- Forum: Chrono Clash: Fantasy Tactics
- Topic: Elusive Demon Edge
- Replies: 17
- Views: 5065
Re: Elusive Demon Edge
The PvP in this game is just PvE really, only difference is a player created the team you're fighting. It's just AI controling it. The rewards are better for PvP most of the time, so it's worth doing it
- 12 Nov 2017, 12:59
- Forum: Chrono Clash: Fantasy Tactics
- Topic: State of AI, and of the archer class.
- Replies: 15
- Views: 4845
Re: State of AI, and of the archer class.
Yeah you've hit the nail on the head there. Penance is a problem and does make heavy armour overpowered when used with it. Perhaps a skill restriction on the skill would be a good fix? Make it so that penance can only be used with Robes and Light Armour, as befitting an apothecary or priest. Thinkin...
- 12 Nov 2017, 12:03
- Forum: Chrono Clash: Fantasy Tactics
- Topic: State of AI, and of the archer class.
- Replies: 15
- Views: 4845
Re: State of AI, and of the archer class.
I think Dark Knights are overpowered, which doesn't help. I run my archer with Dark Plate so she can take a beating and has regen. The loss of speed doesn't matter as much as by the time she moves there is a good range of weak targets to pick off. It seems to me that the Archer's strength in late ga...
- 12 Nov 2017, 10:31
- Forum: Chrono Clash: Fantasy Tactics
- Topic: * Update: Treasure Chest System
- Replies: 8
- Views: 2787
Re: * Update: Treasure Chest System
The Basic Chest we get from loot is quite bad now that it only has one pull as the drop rate for common items is (rightly) so high.. It was good with three pulls in it as you usually got at least one uncommon equipment or skill. This chest doesn't feel like much of a reward in loot compared to the R...
- 12 Nov 2017, 10:29
- Forum: Chrono Clash: Fantasy Tactics
- Topic: Squad presets
- Replies: 3
- Views: 1582
Re: Squad presets
It would be nice if heroes received a bonus of some sort at the start of combat based on their starting position. E.g. front row get an armour bonus for 1st round, mid row get ark, back row get magic. Something like this could add some variety anyway
- 12 Nov 2017, 10:27
- Forum: Chrono Clash: Fantasy Tactics
- Topic: State of AI, and of the archer class.
- Replies: 15
- Views: 4845
Re: State of AI, and of the archer class.
I think the AI was broken in a recent update. If the hero is out of range for an attack, with the new AI it will move as close as it possibly can and then attack, rather than hanging back as far as it can and attacking. With the delay added for moving this is doubly bad for poorly armoured heroes as...