Search found 22 matches

by Killy
18 Dec 2017, 08:05
Forum: Chrono Clash: Fantasy Tactics
Topic: Offhand Stats...
Replies: 4
Views: 2049

Re: Offhand Stats...

Go to the official Discord and ask there. If you post pics of your character with and without rondache equipped the community there can probably help
by Killy
11 Dec 2017, 06:32
Forum: Chrono Clash: Fantasy Tactics
Topic: How to get stars on characters?
Replies: 5
Views: 2893

Re: How to get stars on characters?

Code accepted.

* Developer Mode Enabled *
by Killy
06 Dec 2017, 12:02
Forum: Chrono Clash: Fantasy Tactics
Topic: Changelog v0.173
Replies: 1
Views: 1154

Re: Changelog v0.173

Does this mean the previously mentioned change to dark plate won't happen?
by Killy
27 Nov 2017, 19:38
Forum: Chrono Clash: Fantasy Tactics
Topic: Changelog v0.166
Replies: 1
Views: 1258

Re: Changelog v0.166

What were the other changes? I noticed Illusion Slash is different and it looks like assassins aren't building focus properly anymore
by Killy
17 Nov 2017, 06:40
Forum: Chrono Clash: Fantasy Tactics
Topic: Changelog v0.161
Replies: 7
Views: 2751

Re: Changelog v0.161

I had 4 legendary ultimates in inventory (3 gunslinger and 1 dark knight who's ultimate I pulled but still haven't unlocked the job class yet). I kinda wanted to sell them for gold if I wasn't going to be able to use them but the update just deleted them.
by Killy
16 Nov 2017, 08:31
Forum: Chrono Clash: Fantasy Tactics
Topic: Changelog v0.161
Replies: 7
Views: 2751

Re: Changelog v0.160

Some great changes, thanks Devs
by Killy
16 Nov 2017, 08:30
Forum: Chrono Clash: Fantasy Tactics
Topic: Engaging the players
Replies: 3
Views: 1544

Engaging the players

Broadly speaking there are three types of players in any game: brand new players, casual players, and powergamers. The new player experience is pretty good for a few days/ a week. While the tutorial is wing played and the story mode (which you're expanding). Trying out PvP and learning the game is f...
by Killy
14 Nov 2017, 08:46
Forum: Chrono Clash: Fantasy Tactics
Topic: * Development Roadmap
Replies: 3
Views: 4477

Re: * Development Roadmap

Thanks for sharing devs, this is really good to see and look like some positive changes. Are there any plans to introduce PvE events? E.g. collect unique resources through battles and have a leaderboard for a week or two that awards prizes for ranks? Or a world boss? Or a unique limited time quest h...
by Killy
13 Nov 2017, 09:04
Forum: Chrono Clash: Fantasy Tactics
Topic: State of AI, and of the archer class.
Replies: 15
Views: 4845

Re: State of AI, and of the archer class.

These changes sound good, thanks for being so active Devs
by Killy
13 Nov 2017, 07:43
Forum: Chrono Clash: Fantasy Tactics
Topic: Elusive Demon Edge
Replies: 17
Views: 5067

Re: Elusive Demon Edge

Streutker wrote:
13 Nov 2017, 07:39
Endless circle that left me hopelessly lacking in PvP skills.
The PvP in this game is just PvE really, only difference is a player created the team you're fighting. It's just AI controling it. The rewards are better for PvP most of the time, so it's worth doing it
by Killy
12 Nov 2017, 12:59
Forum: Chrono Clash: Fantasy Tactics
Topic: State of AI, and of the archer class.
Replies: 15
Views: 4845

Re: State of AI, and of the archer class.

Yeah you've hit the nail on the head there. Penance is a problem and does make heavy armour overpowered when used with it. Perhaps a skill restriction on the skill would be a good fix? Make it so that penance can only be used with Robes and Light Armour, as befitting an apothecary or priest. Thinkin...
by Killy
12 Nov 2017, 12:03
Forum: Chrono Clash: Fantasy Tactics
Topic: State of AI, and of the archer class.
Replies: 15
Views: 4845

Re: State of AI, and of the archer class.

I think Dark Knights are overpowered, which doesn't help. I run my archer with Dark Plate so she can take a beating and has regen. The loss of speed doesn't matter as much as by the time she moves there is a good range of weak targets to pick off. It seems to me that the Archer's strength in late ga...
by Killy
12 Nov 2017, 10:31
Forum: Chrono Clash: Fantasy Tactics
Topic: * Update: Treasure Chest System
Replies: 8
Views: 2788

Re: * Update: Treasure Chest System

The Basic Chest we get from loot is quite bad now that it only has one pull as the drop rate for common items is (rightly) so high.. It was good with three pulls in it as you usually got at least one uncommon equipment or skill. This chest doesn't feel like much of a reward in loot compared to the R...
by Killy
12 Nov 2017, 10:29
Forum: Chrono Clash: Fantasy Tactics
Topic: Squad presets
Replies: 3
Views: 1582

Re: Squad presets

It would be nice if heroes received a bonus of some sort at the start of combat based on their starting position. E.g. front row get an armour bonus for 1st round, mid row get ark, back row get magic. Something like this could add some variety anyway
by Killy
12 Nov 2017, 10:27
Forum: Chrono Clash: Fantasy Tactics
Topic: State of AI, and of the archer class.
Replies: 15
Views: 4845

Re: State of AI, and of the archer class.

I think the AI was broken in a recent update. If the hero is out of range for an attack, with the new AI it will move as close as it possibly can and then attack, rather than hanging back as far as it can and attacking. With the delay added for moving this is doubly bad for poorly armoured heroes as...