Search found 17 matches
- 24 Jun 2016, 13:18
- Forum: Star Battleships
- Topic: Speed overpowered
- Replies: 24
- Views: 9038
Re: Speed overpowered
(…), when i see that practically EVERY FLEET is composed of aegis, vertigo, elemental, caduceus and sentinel, it's like i'm seeing space sheeps everywhere That's certainly not the case, maybe in the beginning where they use all the ships they have (typically a starter fleet in your exemple and you ...
- 18 Jun 2016, 08:46
- Forum: Star Battleships
- Topic: Speed overpowered
- Replies: 24
- Views: 9038
Re: Speed overpowered
Just getting one 5* star engine, depending on which one is an enormous advantage. You can't max 5* weapons without, or you will have to sacrifice a lot in shield and armor (300 power for 3 maxed mass drivers)
So if you have 3 of them, no wonder there isn't competition on your lvl Concur lol
So if you have 3 of them, no wonder there isn't competition on your lvl Concur lol
- 16 Jun 2016, 18:59
- Forum: Star Battleships
- Topic: Speed overpowered
- Replies: 24
- Views: 9038
Re: Speed overpowered
(…)
http://hpics.li/da03c70
I'll let you guess who this guy is.
Ho wait maybe he should have put more, those Galahad and Electra should move out for navigators of course.
http://hpics.li/da03c70
I'll let you guess who this guy is.
Ho wait maybe he should have put more, those Galahad and Electra should move out for navigators of course.
- 16 Jun 2016, 10:19
- Forum: Star Battleships
- Topic: Speed overpowered
- Replies: 24
- Views: 9038
Re: Speed overpowered
There many ways to counter speed, I already won against Five Hoshiro formations with less than 200 worth of average speed myself. Ask your conquerors pals Concur. Does that mean my point is valid because of that ? I doubt it, the "I beat you on a regular basis" is pretty weak there because of the fe...
- 14 Jun 2016, 10:01
- Forum: Star Battleships
- Topic: Defensive AI
- Replies: 3
- Views: 1996
Re: Defensive AI
It's risky, in many games pvp against AI is favoring the attacker for a reason, people would stop playing if they have to try too hard (or *touss* spend $$) to win their main resource of income. That corvette buff is nice and all but wasn't discussed at all, they are owning ships way much expensive....
- 21 May 2016, 15:52
- Forum: Star Battleships
- Topic: * Tentative Clan/Guild War design
- Replies: 2
- Views: 1525
Re: * Tentative Clan/Guild War design
Will the threat level be reset at launch of this mod ?
Can't say much before this being tested, but yeah it sounds nice.
Can't say much before this being tested, but yeah it sounds nice.
- 23 Apr 2016, 17:16
- Forum: Star Battleships
- Topic: Multiple thoughts... I will try to keep them itemized
- Replies: 6
- Views: 2535
Re: Multiple thoughts... I will try to keep them itemized
Okay I didn't understand you were talking about the 3 stars ones. You got more of these than me actually, but if they are indeed rare, bounties and especially missions give me enough 1* and 2* to not feel depressed. So when you say "pretty low" I didn't think about these at all. I mean in comparison...
- 23 Apr 2016, 12:36
- Forum: Star Battleships
- Topic: Multiple thoughts... I will try to keep them itemized
- Replies: 6
- Views: 2535
Re: Multiple thoughts... I will try to keep them itemized
>Sulinato : You can actually drop catalysts from everything, bounties too. But I doubt we are talking about the same thing (from blueprint ??). >Jakkanadar : there some points fairly debatable in your wishlist. First about gold, at some point you'll be overflowing with it. It's just about time. Seco...
- 23 Apr 2016, 07:24
- Forum: Star Battleships
- Topic: * Missile buff - 22 April 2016
- Replies: 4
- Views: 2080
Re: * Missile buff - 22 April 2016
Scylla was already lethal (?) but it's okay, no game changer here.
(By the way for your information Phobos was nerfed. Better dmg for starters with this fixed 3k +pow, but going for 40x pow from 50x cost much more in the end. Loss of 3k dmg with a good power engine).
(By the way for your information Phobos was nerfed. Better dmg for starters with this fixed 3k +pow, but going for 40x pow from 50x cost much more in the end. Loss of 3k dmg with a good power engine).
- 22 Apr 2016, 16:38
- Forum: Star Battleships
- Topic: * Missile buff - 22 April 2016
- Replies: 4
- Views: 2080
Re: * Missile buff - 22 April 2016
Sure lol, that's 5k dmg buff for Scylla special (1k dmg/ship, with 3 stars missiles), free of charges.
- 29 Mar 2016, 12:46
- Forum: Star Battleships
- Topic: * Some content updates in development
- Replies: 19
- Views: 6575
Re: * Some content updates in development
4) Modify the Leviathan's special so it can target any target instead of just unlocked targets. By "any target" I didn't see the "whole fleet" upgrade coming. I feel it's removing the impact of tactical placement. Playing her with the Scylla may become the new meta to remove all targets in the same...
- 28 Mar 2016, 12:56
- Forum: Star Battleships
- Topic: * Update: Ships Graphical Changes (28 Mar 16)
- Replies: 7
- Views: 2850
Re: * Update: Ships Graphical Changes (28 Mar 16)
It feels like a WipEout upgrade from a F-Zero style, the Sentinel is drop-dead gorgeous.
- 28 Mar 2016, 07:37
- Forum: Star Battleships
- Topic: * Crew Skill Balance changes - March 2016
- Replies: 35
- Views: 10502
Re: * Crew Skill Balance changes - March 2016
Actually that one Amber stats was a wrong read from my part, it was on another hero and with shield haha
- 27 Mar 2016, 22:12
- Forum: Star Battleships
- Topic: * Crew Skill Balance changes - March 2016
- Replies: 35
- Views: 10502
Re: * Crew Skill Balance changes - March 2016
I think there are some tests running right now, description says 50% Chc to avoid Phy or En dmg on glanced att for Samantha, and I Saw Amber with 50 % life regen if HP < 50 %, cooldown 3.
I doubt these are final values.
I doubt these are final values.
- 22 Mar 2016, 11:50
- Forum: Star Battleships
- Topic: * Crew Skill Balance changes - March 2016
- Replies: 35
- Views: 10502
Re: * Crew Skill Balance changes - March 2016
>Crahh : Both your builds are working with Hp and Shield Regen involved, but I won't put too much of emphasis on numbers of one particular case. For example, as the Leviathan is a ship which special is HP reliant, I doubt you want to push the Shield way that far with her. Especially with the new buf...